I AM GIVING AWAY 5 GEMS! ALL YOU HAVE TO DO IS REACT TO THIS POST AND GET THE FASTEST CLEAR ON THIS LEVEL! (this post is a joke btw.)
Player #720753339
To those who want to grind my levels: you are able to ask me for the level layout and I will give it to you. Seriously, don't be afraid to ask me to verify your levels, I really don't mind. If I don't accept your collab invite it's because i'm already in a collab and I can't leave it. Thank you so much for pro @archboomboom23!
15 levels · 364 clears
Levels
- THE Tent. https://adventure-builder.net/levels/924922 · 77 plays
- Luna Violacea sequel (DEMO). https://adventure-builder.net/levels/915597 · 64 plays
- Luna Violacea (SUPER NERF). https://adventure-builder.net/levels/911536 · 91 plays
- Concept for a kaizo. https://adventure-builder.net/levels/902031 · 75 plays
- Frozen-Over Sword Kaizo. https://adventure-builder.net/levels/823957 · 58 plays
- The correct way to use a sword. https://adventure-builder.net/levels/813178 · 51 plays
- Luna Violacea. https://adventure-builder.net/levels/804440 · 916 plays
- Bootleg difficulty chart level. https://adventure-builder.net/levels/680388 · 189 plays
- Oh and I verified blood moon twice by the way. https://adventure-builder.net/levels/678131 · 12 plays
- "Make a hard level while i'm gone." https://adventure-builder.net/levels/607370 · 71 plays
- Test for a REALLYYYY long tower level. https://adventure-builder.net/levels/594600 · 426 plays
- Weird jump. https://adventure-builder.net/levels/494892 · 463 plays
Posts
Luna Violacea sequel won't come out for a while because: - It's incredibly difficult to build due to it's design. - it's incredible difficult to play test due to the autoscroll. - literally the first 17 seconds of the level is already more difficult than the original.
This poll is just for suggestions. Put any suggestions you have here. which background and/or song should I use for the level?
The demo version of the Luna Violacea sequel is out. What do you think of the difficulty?
This is a demo version of the Luna Violacea sequel just showcasing what the gameplay is going to be like. I didn't decorate it much, nor do I have a background or song for the level yet. Do you like the gameplay of the sequel?
New collab level that features obscure slope tech.
Does anyone know what requirements need to be met in order for a level to appear in endless?
How long should the Luna Violacea sequel be, and what tilesets/background would you like to see used? Last poll by the way.
What color should the Luna Violacea sequel be?
Would you rather the Luna Violacea sequel be: